Fiery and Icy's

Game Development in Unity

Project Overview

Fiery and Icy's is a relaxing cooking game set in historical Japan, where your only cooking tools are a fire dog and an ice cat named Fiery and Icy, respectively. The player's restaurant is frequented by a couple of locals, whom the player can talk to and interact with as they take their orders, allowing us to unravel their stories throughout the game.

The game is created in Unity and coded using C#.

My Contributions

I was responsible for scripting the movement behavior of Fiery and Icy, including random wandering and interactions with the player, as well as implementing animations and animation transition behaviors for the player, Fiery, and Icy. I applied the random movement behavior I had scripted to creating the game's title screen, and I assisted with scripting the game tutorial by incorporating Yarn Spinner to handle text prompts and commands.

Project Highlight

Fiery and Icy was made over a 2 month period for the Game Design and Development Decal at UC Berkeley. Check out the latest published version of the game!

Play the game ↗

Early playtesting

Designing the kitchen layout

Showing off Fiery and Icy's at Demo Day

Fiery and Icy's team